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It takes two minigame locations
It takes two minigame locations












it takes two minigame locations

There is always a hole in the overlord line that creates a zigzag. You're a Zergling and you have to move up the path with overlords in the way. This minigame is also inspired from the SC1 minigame map. It might not be clear at all without picture though, and my explications need a little more precision. If he gets Zealots he is safe, if he gets at least a Sentry, he dies. Basicly, every players pick 1 or 2 units turn by turn. I though this would be an easy start but it got tricky cause of a few things about the default push and pull of the units. This minigame is inspired of one from the SC1 minigame party. I'm practicing what I know and make some stuff.

it takes two minigame locations

I'm trying to learn the editor at the same time. I'm going to make few minigames, around 10, and then try to fix all bugs for those before going further. Note: This is still an alpha and it has bugs. However, if people seem interested in an original minigame map, I will probably work much more on it. I'm quite slow in the making, I don't work everydays on the map so it is taking time to create. I'm always looking for good minigame ideas, so if you have one feel free to post it and I'll see what I can do. I've not found any good minigames map except the Raynor's Party that is limited to 10 minigames, which is very very small. I would like to create more than 128 minigames (that the original SC1 map had).

#It takes two minigame locations update

This map will be for 8 (down from 12 after an update because 12 is kind of too much) players to play many minigames. It is a small project that can become big pretty fast.














It takes two minigame locations